The role of virtual and augmented reality in occupational health and safety training of employees in PV power systems and evaluation with a sustainability perspective

dc.contributor.authorErten, Begüm
dc.contributor.authorOral, Bülent
dc.contributor.authorYakut, Melik Ziya
dc.date.accessioned2024-06-13T20:18:01Z
dc.date.available2024-06-13T20:18:01Z
dc.date.issued2022
dc.departmentMeslek Yüksekokulu, Gedik Meslek Yüksekokulu, İş Sağlığı ve Güvenliği Programı
dc.description.abstractThe problems of foreign dependency in energy and the orientation towards national/international environmental policies encourage investments in renewable energy systems. In renewable energy systems (RES), photovoltaic (PV) systems based on solar energy are increasing every year. This situation reveals the need for qualified employees whose working area is photovoltaic systems. This study has conducted a literature search on occupational health and safety (OHS) issues in PV power systems. At the same time, field studies and expert interviews were conducted to examine the OHS practices and training received in the work areas. In this direction, the importance of OHS requirements and training for OHS success in PV power systems has been emphasized. The importance of training has been expressed to increase OHS's performance and success in the PV power system fields. In this study, sample gamification scenarios were created for two different activities in working at height during the installation of the PV. Algorithms have been developed for improving VR/AR applications in OHS training with the sample gamification scenarios created and to support the dissemination of these training applications. In this way, it is aimed to explain the necessary information for VR/AR technologies at an academic level and to contribute to content developers, researchers, relevant institutions and organizations from a sustainability perspective.
dc.identifier.doi10.1016/j.jclepro.2022.134499
dc.identifier.issn0959-6526
dc.identifier.issn1879-1786
dc.identifier.scopus2-s2.0-85141513994
dc.identifier.scopusqualityQ1
dc.identifier.urihttps://doi.org/10.1016/j.jclepro.2022.134499
dc.identifier.urihttps://hdl.handle.net/11501/1172
dc.identifier.volume379
dc.identifier.wosWOS:001035644300001
dc.identifier.wosqualityQ1
dc.indekslendigikaynakWeb of Science
dc.indekslendigikaynakScopus
dc.institutionauthorErten, Begüm
dc.institutionauthorid0000-0002-7148-6402
dc.language.isoen
dc.publisherElsevier Sci Ltd
dc.relation.ispartofJournal of Cleaner Production
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/openAccess
dc.subjectGamification
dc.subjectOccupational Health and Safety
dc.subjectPhotovoltaic Power System
dc.subjectSustainability
dc.subjectTraining
dc.subjectVirtual and Augmented Reality
dc.titleThe role of virtual and augmented reality in occupational health and safety training of employees in PV power systems and evaluation with a sustainability perspective
dc.typeArticle

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